Take a minute to write an introduction that is short, sweet, and to the point.
HOW TO PLAY:
To play, an odd-numbered group of players reveal their organization cards to each other at the same time. Be discreet when revealing your cards -- only the players involved in the round should see them.
If the majority of cards shown are Spectre cards, anyone who showed an MI6 card dies.
If the majority of cards shown are MI6 cards, anyone who showed a Spectre card dies.
If Agent 007 is present, all members of Spectre die regardless of majority.
DOUBLE AGENTS:
Some players are double agents and have both an MI6 card and a Spectre card in their deck. Details on how double agents work for your specific group will be on your welcome card. Double agents cannot accuse other players of being double agents.
If you have a blank card in your deck, you are not a double agent.
HOW TO WIN:
Don’t die.
If you do die, give your organization card(s) to Moneypenny or Mr. White. You can keep the card with your name on it.
Moneypenny is Karen Klaassen.
Mr. White is Eldon Klaassen.
Cards were labeled and tied by Sam’s calligrapher — nobody present knows the identities of every player.